Notes Talks Other People FOSDEM 2026 2026-10-24 / 6 words Notes from talks at FOSDEM 2026. # AT - The Billion-Edge Open Social Graph https://fosdem.org/2026/schedule/event/ZT7TB9-at-the-billion-edge-social-graph/ # Bevy Engine BOF - Demo and chat https://fosdem.org/2026/schedule/event/NKVSUJ-bevy_engine_bof_-_demo_and_chat/ # BLUE - A generic build-system crafted entirely in Guile https://fosdem.org/2026/schedule/event/3A7VGM-blue/ # Breaking architecture barriers - Running x86 games on ARM https://fosdem.org/2026/schedule/event/3ZRNDY-fex/ # Building a minimal cross-platform terminal UI library https://fosdem.org/2026/schedule/event/ZPFNKB-lua-ui/ # Capability Based Security in Redox https://fosdem.org/2026/schedule/event/KSK9RB-capability-based-redox-os/ # Closing the Loop - A Self-Learning Compiler for AI Accelerators https://fosdem.org/2026/schedule/event/DKKE8W-self-learning-compiler-docc/ # Crystal - A language for humans and computers https://fosdem.org/2026/schedule/event/N3AFSF-crystal/ # Decentralized Public Broadcast with Streamplace https://fosdem.org/2026/schedule/event/PN7WCS-decentralized_public_broadcast_with_streamplace/ # Leveling Up OpenXR - New Extensions, Better Workflows, and Advances in Open-Source Gaming https://fosdem.org/2026/schedule/event/MMTW7N-openxr-advances-open-source-gaming/ # Multimodal support in llama.cpp - Achievements and Future Directions https://fosdem.org/2026/schedule/event/LRZJEH-llama-cpp-multimodal/ # Porting game engine renderer to Vulkan as an absolute beginner https://fosdem.org/2026/schedule/event/MPK3RV-porting_game_engine_to_vulkan/ # Radicle - Local-First Code Collaboration https://fosdem.org/2026/schedule/event/BCVGUW-radicle/ # Single-source cross-platform GPU LLM inference with Slang and Rust https://fosdem.org/2026/schedule/event/QU9UF3-slang-cross-platform-inference/ # skiftOS - Building a microkernel-based operating system from the ground up https://fosdem.org/2026/schedule/event/PA7Z9R-skift/ # SlimeVR Full Body Tracking https://fosdem.org/2026/schedule/event/TBFSCP-slimevr/ # Teamtype - multiplayer mode for your text editor – towards a Collaborative Editing Protocol https://fosdem.org/2026/schedule/event/CQHN8T-teamtype-towards-a-collaborative-editing-protocol/ # The joys and horrors of NES dynamic recompilation https://fosdem.org/2026/schedule/event/ETLVUA-the_joys_and_horrors_of_nes_dynamic_recompilation/ # The state of Open Source XR - Monado and beyond https://fosdem.org/2026/schedule/event/T38AKM-monado-and-beyond/ # Vulkan API for Machine Learning - Competing with CUDA and ROCm in llama.cpp https://fosdem.org/2026/schedule/event/CZSPSC-llama-cpp-vulkan/ # Writing axle OS's desktop compositor https://fosdem.org/2026/schedule/event/ZC7LBJ-writing_axle_oss_desktop_compositor/ # Zero to matmul with the ET-SoC-1 https://fosdem.org/2026/schedule/event/T3PSFN-zero_to_matmul_with_the_et-soc-1/